Talking Trek: Star Trek Fleet Command
Talking all about Star Trek Fleet Command in a kinda funny, kinda sad kinda way. Get tips and tricks, inside info, and win prizes! All right here with your host, UltimatDJz.
Podcast Description
Talking all about Star Trek Fleet Command in a kinda funny, kinda sad kinda way. Get tips and tricks, inside info, and win prizes! All right here with your host, UltimatDJz.
Welcome To the Big Show!!!
Hey folks!! Talking Trek is a podcast created BY the community, FOR the community! Twice each week, your host, UltimatDJz gathers round with players from all ops levels to discuss what's happening, teach new mechanics, explore older mechanics, and overall improve gameplay for anyone involved! In a true radio show style format, DJz and the Gang bring you the absolute best in entertainment within STFC each and every show, from stupid news, to contest giveaways, to call ins. Check out our latest shows below, and THANKS for listening!
Episodes
Sep 7, 2025
Sep 7, 2025
3hr 18 min
00:00 – Opening, welcomes, community shout-outs05:00 – Explaining sweepstakes rules & entry totals12:00 – Cruise guest list reveal (Shatner, Frakes, Sirtis, John de Lancie, etc.)20:00 – More cruise highlights (Discovery, Lower Decks, Academy cast)30:00 – Drawing of 11 finalists begins34:00 – Grand prize winner revealed 🎉36:00 – Rules explained, “only takes one ticket” emphasized37:00 – Transition to Talking Trek Gives Back charity kickoff47:00 – Fundraiser recap: $100k+ raised, new $200k cumulative goal55:00 – Community banter, server shout-outs, side chatter1:10:00 – STFC game talk begins, arc preview setup1:30:00 – Forbidden tech discussion, economy balance1:50:00 – Player loop feedback, refinery/cargo balance2:00:00 – Design vs. implementation debate, credit to dev responsiveness2:15:00 – Conversation about GM Connor’s letter, direct call insights2:30:00 – Community feedback sessions & player impact2:45:00 – More discussion on sourcing, upcoming ship balance3:00:00 – Closing remarks, wrap-up, thanks to listeners
Sep 4, 2025
Sep 4, 2025
2hr 30 min
Here’s what we cover in this episode of Talking Trek Live:
00:05:20 — New Battle Pass & First Impressions
“We’ve got a brand-new battle pass tonight, and I promise you, we’re keeping it quick and clean.”
00:06:30 — Unity Engine Update & Player Impact
“So they flipped the switch to Unity 6, and suddenly half the galaxy can’t log in anymore.”
00:09:15 — DJz Comedy Take on Unity
“They ran out of Unity 5 in the stockroom, so the IT guy handed them Unity 6 and said, ‘Hold my beer.’”
00:12:40 — Spox.club Devs Join the Stage
“The geniuses behind Spox Club, LightBulb and Glare, are here to show us what they’ve been cooking.”
00:15:00 — Resource Alerts Feature Demo
“Now you can set an alert so the game tells you when you’re running low — instead of finding out the hard way.”
00:20:30 — Upgrade Thresholds & Planning Tools
“This thing literally tells me when I finally have enough to build my next ship. That’s game-changing.”
00:29:50 — Future of Notifications & App Sync
“Right now it’ll ping you on the site, but the vision is push notifications straight to your phone.”
00:32:10 — Requirements Calculator & Long-Term Planning
“It lays out everything you need for shipyard upgrades or tiering up — down to the last piece of ore.”
00:41:00 — Daily Loop Organization
“This isn’t just a tool — it’s my to-do list for the game. A real loop organizer.”
00:42:10 — Mission Tracking Feature Reveal
“Over a thousand missions tracked, with a clear view of what you’ve finished and what’s still waiting.”
00:47:40 — Practical Uses for Mission Tracking
“I’ve got 57 Klingon missions left undone… and that’s probably my missing rep right there.”
00:53:00 — Looking Ahead: v2 of Spox.club
“This is just the beginning — the next version will be a true one-stop shop for players.”
01:04:20 — Alliance Management Tools
“Imagine being able to see alliance contributions and coordinate upgrades without spreadsheets.”
01:16:10 — Event Calendar & Planning Features
“This calendar lines up game events so you can finally prep instead of react.”
01:25:45 — Mid-Show Q&A with Players
“We love when you throw curveball questions — keeps us sharp, and sometimes even stumps the devs.”
01:38:20 — Community Feedback on Spox.club
“Hearing you all say ‘this saves me hours every week’ — that’s why the devs built it.”
01:52:00 — Deep Dive into Ship Progression
“Tracking every requirement step turns shipbuilding from a guessing game into a checklist.”
02:07:40 — Economy Balance & Resource Concerns
“At the end of the day, if the math doesn’t work, no tool can save you — and that’s on Scopely.”
02:21:10 — Wrapping Up Player Questions
“We don’t have all the answers, but the conversation makes the game better for everybody.”
02:34:00 — Closing Thoughts from the Devs
“Version 2 is coming fast, and we’re listening to every suggestion you’re giving us.”
Thanks for listening and hanging out with Talking Trek Live!
Aug 30, 2025
Aug 30, 2025
3hr 41 min
00:00 – Opening & WelcomeDJz greets the community, shares quick updates, gives shout-outs, and sets the agenda for the stream.
03:00 – Developer Decisions & Transparency IssuesDiscussion of the latest patch/update rollout, highlighting poor communication and community frustration.
10:00 – Game Mechanics BreakdownAnalysis of new features, balance changes, and comparisons to past updates. Focus on the impact for free-to-play players.
20:00 – Resource Economy & StrategyCommentary on resource banks, officer sourcing, and adaptation strategies. Chat shares tips on minimizing losses.
30:00 – Event Cycles & Player EngagementReview of upcoming events, their fairness, and whether rewards justify effort. Some improvements, but repetition remains a concern.
40:00 – Q&A: Player StrategiesLive viewer questions answered — covering officer pairings, ship upgrades, and clarifying community rumors.
55:00 – Developer–Community RelationshipReflection on past controversies (“Gailagate”-style disasters) and the importance of proactive communication.
1:10:00 – Looking AheadSpeculation on upcoming content and advice for preparing. Acknowledgement of Scopely’s potential, but critiques of execution.
1:25:00 – Closing RemarksFinal thoughts, thanks to the community, encouragement to provide feedback, and a preview of future Talking Trek content.
Aug 21, 2025
Aug 21, 2025
3hr 8 min
DJz returns from Dallas from an amazingly nerdy automobile industry convention, but it's REMARKABLE how similar the consumer bases are.... let's compare some amazing statistics about consumers, and see if they relate to the STFC playerbase...
Aug 14, 2025
Aug 14, 2025
3hr 8 min
Lots of stuff we talked about tonight! Including some things that will never happen, other things that are happening and a few things that may or may not happen. super descriptive huh? the show title says it all, so let's dive right in.
Aug 7, 2025
Aug 7, 2025
3hr 26 min
Tonight we recap the GS-31 for the f2p who recently finished their 100 day journey on how it works and how to use the refinery, as well as what it pays, but the big revelation tonight comes in new Serene Squall research, loops, and refinery payouts.... Did we miss the biggest benefit of all for G6 players? IS this ship as influential as Monaveen was? or Revenant? JulesVern has the answers.
Aug 1, 2025
Aug 1, 2025
2hr 45 min
Tonight we return to the studio to break down Bek's prearc video and a check in with the lab on the latest bug report and Jules presents on the Vengeance loop to upgrade the games most exclusive new ship!
Jul 20, 2025
Jul 20, 2025
2hr 38 min
Tonight we return to the studio after a week off and boy was there some stuff to catch up on! We'll start with the Transogen loop and why it's different than flashpoint and why flashpoint should LARGELY be ignored in it's current state. We'll move onto the Ascendence events, current materials spending and a host of other widely controversial topics in the world of STFC this week.
Jul 10, 2025
Flashpoint Guide A to Z by JulesVern and Tarpy
Jul 10, 2025
Jul 10, 2025
3hr 19 min
This show is PACKED with info and is a must listen to for anyone taking flashpoint seriously! Let's dive in EVERYTHING from what we have to do, to what it pays, and everything in between!
Jul 7, 2025
Jul 7, 2025
2hr 15 min
Bubba Joe stops by to tell DJz to sit down (what else is new) and also finally admit to the world, that he actually loves hazards. And he's just in luck, cause Flashpoint will incorporate hazards for all in some form or capacity. Let's talk about what we know.







