Talking Trek: Star Trek Fleet Command
Episodes
4 days ago
4 days ago
Talking Trek Live – September 11, 2025UltimatDJz and the crew break down the September arc’s targeted progression, the Hyperthermic Stabilizer/decay loop, refinery changes at 51+, and G6 hostile realities—plus a very real “Dad, don’t be mad” Chevy Equinox saga. Packed with teaching from Jules Verne, live chat energy, and practical grind strategies.
Timestamps00:00 – Opening & greetings00:02 – Server sound-off and early hype (APAC shout, bonus streams)05:16 – Bonus stream counter, sound alerts, Gamer Optics glasses chat11:31 – “Dad, don’t be mad” call: the Equinox knocking/engine story17:35 – DJz sets a two-hour hard-out; hands show to Jules Verne18:38 – Jules intro; arc theme: aggregation & targeted ops experience37:17 – Free-to-play pulse check: early building levels, chat poll38:22 – Gift chest “470”, early progression, exponential costs39:20 – Hyperthermic Stabilizer explained; 25% G4 decay & mitigation1:08:57 – Forbidden Tech tiering at Ops 51; epics to T6 L30 pre-611:10:05 – Why G5 design here is unusually generous + RNG avoidance1:11:23 – At 51, refinery adds banner → double Locus mats/research/legacy FT1:21:53 – Building 61 preview; natural 61–66 G6 hostile band & stats spike1:36:00 – Bundles, “unobtainium chest” vibes, heroic = spender reward1:44:05 – Stream crash → Microsoft forced update; show resumes/splits1:46:54 – Final teaching topic cue (crits/epic hostiles), moving to wrap1:52:31 – Vengeance updates: earlier BDO slots; PvP node via engagement2:06:30 – Recon Locus economy: banners, skip research early, bank for Stasis Globe2:10:06 – Planet Ingram chatter; “getting ready to wrap”2:12:29 – Shout-outs & plug: STFC Briefings (Nigel + Jules)2:14:19 – Cruise sweepstakes redraw announcement & final sign-off (“Meow for now”)
6 days ago
6 days ago
Eco stopped by to spill the beans on his arc, and Jules, Griffin and DJz break it down in this made for Twitch podcast adaptation, so apologies for some of the music and sound effects contained within. we don't USUALLY pod on tuesdays, but lots of great info contained, so i wanted to share it with everyone!
Sunday Sep 07, 2025
Sunday Sep 07, 2025
00:00 – Opening, welcomes, community shout-outs05:00 – Explaining sweepstakes rules & entry totals12:00 – Cruise guest list reveal (Shatner, Frakes, Sirtis, John de Lancie, etc.)20:00 – More cruise highlights (Discovery, Lower Decks, Academy cast)30:00 – Drawing of 11 finalists begins34:00 – Grand prize winner revealed 🎉36:00 – Rules explained, “only takes one ticket” emphasized37:00 – Transition to Talking Trek Gives Back charity kickoff47:00 – Fundraiser recap: $100k+ raised, new $200k cumulative goal55:00 – Community banter, server shout-outs, side chatter1:10:00 – STFC game talk begins, arc preview setup1:30:00 – Forbidden tech discussion, economy balance1:50:00 – Player loop feedback, refinery/cargo balance2:00:00 – Design vs. implementation debate, credit to dev responsiveness2:15:00 – Conversation about GM Connor’s letter, direct call insights2:30:00 – Community feedback sessions & player impact2:45:00 – More discussion on sourcing, upcoming ship balance3:00:00 – Closing remarks, wrap-up, thanks to listeners
Thursday Sep 04, 2025
Spocks Club Delivers Updates, Star Trek Day BP Analytics, and LEEEEEEEEEEEEKS
Thursday Sep 04, 2025
Thursday Sep 04, 2025
Here’s what we cover in this episode of Talking Trek Live:
00:05:20 — New Battle Pass & First Impressions
“We’ve got a brand-new battle pass tonight, and I promise you, we’re keeping it quick and clean.”
00:06:30 — Unity Engine Update & Player Impact
“So they flipped the switch to Unity 6, and suddenly half the galaxy can’t log in anymore.”
00:09:15 — DJz Comedy Take on Unity
“They ran out of Unity 5 in the stockroom, so the IT guy handed them Unity 6 and said, ‘Hold my beer.’”
00:12:40 — Spox.club Devs Join the Stage
“The geniuses behind Spox Club, LightBulb and Glare, are here to show us what they’ve been cooking.”
00:15:00 — Resource Alerts Feature Demo
“Now you can set an alert so the game tells you when you’re running low — instead of finding out the hard way.”
00:20:30 — Upgrade Thresholds & Planning Tools
“This thing literally tells me when I finally have enough to build my next ship. That’s game-changing.”
00:29:50 — Future of Notifications & App Sync
“Right now it’ll ping you on the site, but the vision is push notifications straight to your phone.”
00:32:10 — Requirements Calculator & Long-Term Planning
“It lays out everything you need for shipyard upgrades or tiering up — down to the last piece of ore.”
00:41:00 — Daily Loop Organization
“This isn’t just a tool — it’s my to-do list for the game. A real loop organizer.”
00:42:10 — Mission Tracking Feature Reveal
“Over a thousand missions tracked, with a clear view of what you’ve finished and what’s still waiting.”
00:47:40 — Practical Uses for Mission Tracking
“I’ve got 57 Klingon missions left undone… and that’s probably my missing rep right there.”
00:53:00 — Looking Ahead: v2 of Spox.club
“This is just the beginning — the next version will be a true one-stop shop for players.”
01:04:20 — Alliance Management Tools
“Imagine being able to see alliance contributions and coordinate upgrades without spreadsheets.”
01:16:10 — Event Calendar & Planning Features
“This calendar lines up game events so you can finally prep instead of react.”
01:25:45 — Mid-Show Q&A with Players
“We love when you throw curveball questions — keeps us sharp, and sometimes even stumps the devs.”
01:38:20 — Community Feedback on Spox.club
“Hearing you all say ‘this saves me hours every week’ — that’s why the devs built it.”
01:52:00 — Deep Dive into Ship Progression
“Tracking every requirement step turns shipbuilding from a guessing game into a checklist.”
02:07:40 — Economy Balance & Resource Concerns
“At the end of the day, if the math doesn’t work, no tool can save you — and that’s on Scopely.”
02:21:10 — Wrapping Up Player Questions
“We don’t have all the answers, but the conversation makes the game better for everybody.”
02:34:00 — Closing Thoughts from the Devs
“Version 2 is coming fast, and we’re listening to every suggestion you’re giving us.”
Thanks for listening and hanging out with Talking Trek Live!
Saturday Aug 30, 2025
Talking in Pools with DJz - PAC Survey and Discussion
Saturday Aug 30, 2025
Saturday Aug 30, 2025
00:00 – Opening & WelcomeDJz greets the community, shares quick updates, gives shout-outs, and sets the agenda for the stream.
03:00 – Developer Decisions & Transparency IssuesDiscussion of the latest patch/update rollout, highlighting poor communication and community frustration.
10:00 – Game Mechanics BreakdownAnalysis of new features, balance changes, and comparisons to past updates. Focus on the impact for free-to-play players.
20:00 – Resource Economy & StrategyCommentary on resource banks, officer sourcing, and adaptation strategies. Chat shares tips on minimizing losses.
30:00 – Event Cycles & Player EngagementReview of upcoming events, their fairness, and whether rewards justify effort. Some improvements, but repetition remains a concern.
40:00 – Q&A: Player StrategiesLive viewer questions answered — covering officer pairings, ship upgrades, and clarifying community rumors.
55:00 – Developer–Community RelationshipReflection on past controversies (“Gailagate”-style disasters) and the importance of proactive communication.
1:10:00 – Looking AheadSpeculation on upcoming content and advice for preparing. Acknowledgement of Scopely’s potential, but critiques of execution.
1:25:00 – Closing RemarksFinal thoughts, thanks to the community, encouragement to provide feedback, and a preview of future Talking Trek content.
Thursday Aug 21, 2025
Talking Trek Roundtable: Official Response to STFC GM Apology Video
Thursday Aug 21, 2025
Thursday Aug 21, 2025
DJz returns from Dallas from an amazingly nerdy automobile industry convention, but it's REMARKABLE how similar the consumer bases are.... let's compare some amazing statistics about consumers, and see if they relate to the STFC playerbase...
Thursday Aug 14, 2025
Thursday Aug 14, 2025
Lots of stuff we talked about tonight! Including some things that will never happen, other things that are happening and a few things that may or may not happen. super descriptive huh? the show title says it all, so let's dive right in.
Thursday Aug 07, 2025
The GS-31 F2P Recap and a Deep Dive on the Serene Squall - Sigma Speedup Superstar?
Thursday Aug 07, 2025
Thursday Aug 07, 2025
Tonight we recap the GS-31 for the f2p who recently finished their 100 day journey on how it works and how to use the refinery, as well as what it pays, but the big revelation tonight comes in new Serene Squall research, loops, and refinery payouts.... Did we miss the biggest benefit of all for G6 players? IS this ship as influential as Monaveen was? or Revenant? JulesVern has the answers.
Friday Aug 01, 2025
Friday Aug 01, 2025
Tonight we return to the studio to break down Bek's prearc video and a check in with the lab on the latest bug report and Jules presents on the Vengeance loop to upgrade the games most exclusive new ship!
Sunday Jul 20, 2025
Flashpoint Events Ruining Transogen Loop for Players?
Sunday Jul 20, 2025
Sunday Jul 20, 2025
Tonight we return to the studio after a week off and boy was there some stuff to catch up on! We'll start with the Transogen loop and why it's different than flashpoint and why flashpoint should LARGELY be ignored in it's current state. We'll move onto the Ascendence events, current materials spending and a host of other widely controversial topics in the world of STFC this week.